The video game industry is known for its big budgets, and with the next generation of consoles, it looks like that trend will continue.
But there are a few big players out there that are aiming for more than the $60 mark in terms of graphical fidelity.
One such game is Valve’s Portal 2.
The game is the first of several Valve games to use 3D technology, and the company has announced that it will support up to 4K resolution.
The new game is currently only available for Steam, but Valve is working on a free beta that will allow anyone to play the game in up to four-player co-op.
In terms of visuals, the game looks impressive, and it’s set in a very realistic world, with characters walking around a massive virtual world that looks like something you would see in an action movie.
The graphics are actually fairly realistic, but the game also has some weird graphical glitches that make it look a little bit like something out of a video game.
This is probably the biggest problem that developers will have with Valve’s game.
The company has said that it plans to add more “skins” to the game, which will allow players to choose between different versions of the same character.
You can also play as a variety of different races, as well as different types of enemies, all in a similar world.
In an interview with GamesIndustry.biz, Valve’s Lead Designer on Portal 2, Steve Hanley, talked about the team’s plans for future projects.
The team has always wanted to make a game that felt like the best, most realistic experience, he said.
We’ve been working on that for a long time, but we never thought we would have the opportunity to do something like that.
There’s a huge difference in our team that we think is different than the people that make other games.
It’s a real challenge for a developer that wants to make something like this, and we’re really proud of what we’ve achieved in the past with Portal.